related works
Doing time anywhere is tough, but especially in Latin America. The majority of prisoners on the continent have to deal with overcrowding, poor conditions, and there are regular cases of human rights abuses. In the summer of 2013 I was lucky enough to be given permission to film in one of the region’s best prisons. I spend over two months inside Colombia’s Distrital prison, where the emphasis is placed upon rehabilitation, and inmates have the opportunity to take part in workshops that provide them with the skills they need once they leave prison.
Photographs selected and described by migrant workers at a petrochemical site reveal intimate narratives of migration and care, while a film presents the shared experience of the workers.
This study explores an Islam envisioned by a specific reform movement that aims to refashion Islamic identity through aesthetic practice. I argue that fragmented communities can experience moments of unity through the creation of a shared sensory experience. Through this, pious arts in the UK are contributing to the creation of a moral space that does not oppose Islam and the West but reconciles divisions through the enchanted self.
This participatory film, shot in Cairo, seeks to portray the different ways children play the city and play in the city, experimenting with the thin line that distinguishes play from reality. It was inspired by the mini city educational model, present in over 70 countries of the world, and took the name of Mini-Medina (‘mini-city’ in Arabic).
This photographic audio-documentary tells the story of the brief journey that a small group of refugees took from Milan to Calais. One of the objectives of this project was to give an alternative representation of refugee experiences to those produced by national and international official media, most of which reflect and enhance the growing xenophobic tendency that accentuates a sense of otherness and alienation by cultivating popular feelings of fear or pity.
An ethnofictional film on inhabiting a trans and disabled body while navigating queer polyamory, community care, and imagination. Set against the backdrop of a transphobic healthcare system and the rising tides of fascism in the UK, the film follows Lee, as an abundance of love shared among partners begins to fracture under the weight of mental health struggles imposed by systemic neglect.
A collaborative play and multimedia project based on anthropological research by Andrew Irving and directed by Josh Azouz. It premiered at the Edinburgh Festival, featuring a Ugandan protagonist whose suicide attempts are repeatedly foiled by a 5,000-year-old god, exploring themes of mortality, culture, and life in Uganda.
This collaborative film-making and participatory photography project follows Hevin, Mohamed and Mireille, who all came to the Danish city of Randers after fleeing from their homelands, Syria and Congo. It explores how they interact with Randers, and how their interactions relate to the narratives they each create of migrating and resettling.
A collaborative project exploring the heard world of one farming family whose organic holding is now encircled by an international airport in Narita, Japan. The project went on to become a CD-book, a touring film and a gallery installation.
An experimental and collaborative documentary on people’s everyday experiences of the weather and seasons in the Calder Valley, West Yorkshire. Part of a research project funded by the Leverhulme Trust and led by Professor Jennifer Mason at the Morgan Centre for Research into Everyday Lives, Department of Sociology, University of Manchester
In the Colombian Caribbean, the phantasmagorical presence of the disappeared Ingenio Central Colombia (Sugarcane Mill Central Colombia 1909-1953) is being unearthed by the elder’s stories and the paintings of a primitivist artist. In the plantation complex César Villa Gutiérrez, the main participant, claims the right to look.
The film follows three people forging their way in film and music in the nation’s capital, facing the constant struggles with vision and resourcefulness. By incorporating collaborative video projects, their stories give a fresh image of post-war Freetown – presented to the world through their own lens.
Rounds is a film that explores notions of masculinity and the social functions of place from three different generational perspectives in a boxing gym in Newport, South Wales. The film evokes experience in the gym, concentrating on the intense structures and rhythms of a training session that over time shape the pugilist’s sense of self.
Set in Dubrajpur (West Bengal, India) during the summer monsoons of June and July, Niishii is an ethnographic film that attempts to capture the essence of the semi-urban night in a small town from its pre-electrification years as a village before 1958 to its radically altered present state.
This project explores the huge changes that take place in the life of one woman, Soozie, who after suffering from profound hearing loss for over 20 years, has had a good level of hearing restored through undergoing cochlear implant (CI) surgery.
After my father, Ian, suffered two brain hemorrhages in 2012, the world as he knew it became completely transformed. He faces long-term neurological problems related to speech, memory, comprehension and fatigue. In the film we explore how his relationships with people and everyday life has changed, how he actively continues to make sense of his new perceptual and imaginative world.
This film centres the experiences of two Catholic walking tour guides in Belfast as they consider the legacy of the Troubles, reflect on their subjective pasts, and look to the future. It captures a process of participatory mapping, revealing insights into the visual language, storytelling and territoriality of tour guides in the divided city.
A phenomenological enquiry into the experience of imprisonment. Drawing on anthropologically informed theories of perception and imagination this film explores the relationship between the real and the unreal, the physical and the imagined, and the in- and the outside as rendered through the experience of everyday life in prison.
A board game based on collaborative design sessions, which aims to generate hope through collective action in a time of uncertainty. Set in 2040s Britain, players are given a character who has become dissatisfied by suburban sprawl, filled with carbon-copy houses, the ruins of community buildings from the past, police and climate disasters.

